![]() ![]() The source and distribution of delegates change according to the era of the World Congress (for detailed info on this, check here). The delegation does not always entirely support or reject one proposal only- many times it splits its votes between multiple proposals. Each delegation controls absolutely how its delegates vote. Delegates are grouped into delegations - there is one delegation for each civilization still in game at the time of each convention of the World Congress. In the World Congress (and United Nations later) voting is done by delegates, with each delegate equaling 1 vote. The Congress is now the main focus for those striving for a diplomatic victory. This dramatically changes the dynamics of those parts of the game, and introduces a much smoother lead-up for the diplomatic victory. This happens automatically when either any civilization reaches the Information Era, or once half the world civilizations still in game reach the Atomic Era.īrave New World introduces a new middle and late-game feature: the World Congress. A World Leader vote is automatically proposed every 20 turns once the World Congress turns into the United Nations. To do this, you need to gather the minimum support required, determined by the number of players and City-States still in game. Win a World Leader vote in the United Nations. ![]() Many of the ways for achieving this victory aren't applicable to earlier versions of the game, due to changes to diplomacy introduced in Brave New World.
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